Revision tags: v7.0.2, v6.6.3, v7.0.1, v7.0.0, v6.6.2, v6.5.2, v6.6.1, v6.0.5, v6.6.0, v6.5.1, v6.0.4, v6.5.0, v6.0.3, v5.5.4, v5.5.5, v5.5.6, v6.0.1, v5.5.3, v6.0.0, v5.1.3, v5.5.2, v5.5.1, v5.1.2, v5.1.1, v5.0.1, v5.1.0, v5.0.0, v4.6.2_ep, v4.6.2_mc, v4.6.1_ep, v4.6.0_ep, v4.5.1-MP1_mc |
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d4b3338b |
| 01-Nov-2016 |
Trond Norbye <trond.norbye@gmail.com> |
MB-21512: Don't shutdown EngineManager twice Previously we called the shutdown manually, and later on it was called from the destructor without checking if it was already shut down.
MB-21512: Don't shutdown EngineManager twice Previously we called the shutdown manually, and later on it was called from the destructor without checking if it was already shut down. In addition to that we had some cases where we could race during shutdown by just checking an atomic variable if we should add stuff to the internal queues or not. We have to hold the mutex so that another thread can't change that state right after we checked it, but before we added our items to the list. Change-Id: I7686e549f2e80bbdc165d608513b882774fe658e Reviewed-on: http://review.couchbase.org/69335 Tested-by: buildbot <build@couchbase.com> Reviewed-by: Dave Rigby <daver@couchbase.com>
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6232d98a |
| 01-Nov-2016 |
Trond Norbye <trond.norbye@gmail.com> |
Refactor: Move scrubberTask out of engine_manager.cc Change-Id: I3540aa3e85e2b1ab19e7763a4b8a350505d43ee3 Reviewed-on: http://review.couchbase.org/69378 Tested-by: buildbot <build@co
Refactor: Move scrubberTask out of engine_manager.cc Change-Id: I3540aa3e85e2b1ab19e7763a4b8a350505d43ee3 Reviewed-on: http://review.couchbase.org/69378 Tested-by: buildbot <build@couchbase.com> Reviewed-by: Dave Rigby <daver@couchbase.com>
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Revision tags: v4.6.0-DP_mc, v4.6.0-DP_ep, v4.5.1-MP1_ep, v4.1.2-MP2_mc, v4.5.1_mc, v4.6.0_mc, v4.1.2-MP1_ep, v3.1.6_ep, v4.5.0_mc, v4.5.0_ep, v4.1.1_ep, v3.1.5_ep, v4.1.1_mc, v3.1.4_ep, v3.1.4_mc, v3.1.5_mc, v3.1.3_ep, v4.1.0_ep, v3.1.2_ep, v4.1.0_mc, v3.1.2_mc, v3.1.1_mc, v3.1.1_ep, v4.0.0_ep, v4.0.0_mc, v3.1.0_ep, v3.1.0_mc, v3.1.6_mc, v3.0.2-MP2_mc |
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6bbec722 |
| 12-Dec-2014 |
jim <jim@couchbase.com> |
Tynset - A multi-bucket default_engine 1. All buckets store their items in a single hash_table (assoc). 1.1 Each item key now has a bucket_id prepended to the key string. 1.2 The eng
Tynset - A multi-bucket default_engine 1. All buckets store their items in a single hash_table (assoc). 1.1 Each item key now has a bucket_id prepended to the key string. 1.2 The engine->assoc points to the single table and all code still manipulates the table via the engine handle. 2. The bucket_id is managed by memcached 'core' 2.1 The bucket_id is a 32-bit unsigned integer which increments for every bucket creation the process receives. 2.2 The bucket_id is not persisted, the same bucket after a restart is not guaranteed the same bucket_id (this is subject to future change). 2.3 The bucket_id must not wrap (i.e. a bucket_id can't be reused) 3. Bucket deletion is performed by the item scrubber. 3.1 A single scrubber thread has a queue of engine's to scrub and delete. 3.2 Global cleanup/shutdown collects this single thread so that the DLL can be safely unloaded. Change-Id: Idc2bb6748dc75a227c97ad9c44445758b88015b0 Reviewed-on: http://review.couchbase.org/50122 Tested-by: buildbot <build@couchbase.com> Reviewed-by: Trond Norbye <trond.norbye@gmail.com>
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