History log of /6.0.3/kv_engine/engines/nobucket/CMakeLists.txt (Results 1 - 4 of 4)
Revision (<<< Hide revision tags) (Show revision tags >>>) Date Author Comments
Revision tags: v7.0.2, v6.6.3, v7.0.1, v7.0.0, v6.6.2, v6.5.2, v6.6.1, v6.0.5, v6.6.0, v6.5.1, v6.0.4, v6.5.0, v6.0.3, v5.5.4, v5.5.5, v5.5.6, v6.0.1, v5.5.3, v6.0.0, v5.1.3, v5.5.2, v5.5.1, v5.1.2, v5.1.1, v5.0.1, v5.1.0, v5.0.0, v4.6.2_ep, v4.6.2_mc, v4.6.1_ep
# ef300e4f 02-Jan-2017 Trond Norbye <trond.norbye@gmail.com>

Allocate item - extended API

As part of XATTRs we want to be able to have parts of the
system to create an item which is bigger than the current max
item size (the system may have it

Allocate item - extended API

As part of XATTRs we want to be able to have parts of the
system to create an item which is bigger than the current max
item size (the system may have it's own limit).

This allocation method allows for passing on the number
of "privileged" bytes to allocate.

Change-Id: I54b31fefd277e452d84c3e9eee7752c627c2cda0
Reviewed-on: http://review.couchbase.org/71465
Tested-by: buildbot <build@couchbase.com>
Reviewed-by: Dave Rigby <daver@couchbase.com>

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Revision tags: v4.6.0_ep, v4.5.1-MP1_mc, v4.6.0-DP_mc, v4.6.0-DP_ep
# 447e01b9 17-Oct-2016 Trond Norbye <trond.norbye@gmail.com>

Refactor: convert no-bucket to C++

Change-Id: Ied7d8a6590242ff1801d4804548b3c843a4c3bd0
Reviewed-on: http://review.couchbase.org/68815
Tested-by: buildbot <build@couchbase.com>
R

Refactor: convert no-bucket to C++

Change-Id: Ied7d8a6590242ff1801d4804548b3c843a4c3bd0
Reviewed-on: http://review.couchbase.org/68815
Tested-by: buildbot <build@couchbase.com>
Reviewed-by: Dave Rigby <daver@couchbase.com>

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Revision tags: v4.5.1-MP1_ep, v4.1.2-MP2_mc, v4.5.1_mc, v4.6.0_mc, v4.1.2-MP1_ep, v3.1.6_ep, v4.5.0_mc, v4.5.0_ep, v4.1.1_ep, v3.1.5_ep, v4.1.1_mc, v3.1.4_ep, v3.1.4_mc, v3.1.5_mc, v3.1.3_ep, v4.1.0_ep, v3.1.2_ep, v4.1.0_mc
# ccefb1e3 22-Oct-2015 Trond Norbye <trond.norbye@gmail.com>

MB-16612: Move modules to "normal" locations

Previously we had bucket_engine load the modules on demand and
had ns_server provide the absolute path to the modules. Now we've
refactor

MB-16612: Move modules to "normal" locations

Previously we had bucket_engine load the modules on demand and
had ns_server provide the absolute path to the modules. Now we've
refactored the code to dynamically just load the modules during
startup (and may report link problems as part of the startup, and
not at a random time in the future (which may be weeks away)).

Change-Id: I001ce9cbc8f18f2aa466fb86c5832d5154cdfc38
Reviewed-on: http://review.couchbase.org/56315
Tested-by: buildbot <build@couchbase.com>
Reviewed-by: Dave Rigby <daver@couchbase.com>

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Revision tags: v3.1.2_mc, v3.1.1_mc, v3.1.1_ep, v4.0.0_ep, v4.0.0_mc, v3.1.0_ep, v3.1.0_mc, v3.1.6_mc
# c834bcbb 08-Jun-2015 Trond Norbye <trond.norbye@gmail.com>

Use individual CMakeLists.txt

This allows for building smaller sections of the
code while working on a component.

Change-Id: I6496c3cd7965858bef6f16b28b4fd9b07b96bcc1
Review

Use individual CMakeLists.txt

This allows for building smaller sections of the
code while working on a component.

Change-Id: I6496c3cd7965858bef6f16b28b4fd9b07b96bcc1
Reviewed-on: http://review.couchbase.org/51786
Reviewed-by: Jim Walker <jim@couchbase.com>
Tested-by: buildbot <build@couchbase.com>

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